Struct NativeOctree<T>.PopulateJob
Burst accelerated populating of the octree.
Every object is matched by index with it's AABB.
Implements
Unity.Jobs.IJob
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
Assembly: Assembly-CSharp.dll
Syntax
[BurstCompile]
public struct PopulateJob : IJob
Fields
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aabbs
Declaration
[ReadOnly]
public NativeArray<AABB> aabbs
Field Value
Type |
Description |
Unity.Collections.NativeArray<AABB> |
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objects
Declaration
[ReadOnly]
public NativeArray<T> objects
Field Value
Type |
Description |
Unity.Collections.NativeArray<T> |
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octree
Declaration
public NativeOctree<T> octree
Field Value
Methods
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Execute()
Declaration
Implements
Unity.Jobs.IJob
Extension Methods
AStar.FindPath<TGraph, TNode, TSeg, TProc>(ref TGraph, TNode, TNode, AStarSettings, ref Memory<TNode, TSeg>, ref TProc, ref NativeList<TSeg>)
AStarStops.FindPathStops<TGraph, TNode, TSeg, TMod>(ref TGraph, NativeSlice<TNode>, AStarSettings, ref Memory<TNode, TSeg>, ref TMod, ref NativeList<TSeg>, ref NativeList<Int32>)
AStarOption.FindOption<TGraph, TNode, TSeg, TProc>(ref TGraph, NativeSlice<TNode>, NativeSlice<OffsetInfo>, AStarSettings, ref Memory<TNode, TSeg>, ref TProc, ref NativeList<TSeg>)
AStarOption.FindOptionRemap<TGraph, TNode, TSeg, TProc>(ref TGraph, NativeSlice<Int32>, NativeSlice<TNode>, NativeSlice<OffsetInfo>, AStarSettings, ref Memory<TNode, TSeg>, ref TProc, ref NativeList<TSeg>)
AStarOption.EvalOptionRemap<TGraph, TNode, TSeg, TProc>(ref TGraph, NativeSlice<Int32>, NativeSlice<TNode>, NativeSlice<OffsetInfo>, AStarSettings, ref Memory<TNode, TSeg>, ref TProc)
AStarCheapestOption.FindCheapestTarget<TGraph, TNode, TSeg, TProc>(ref TGraph, NativeSlice<TNode>, NativeSlice<OffsetInfo>, AStarSettings, ref Memory<TNode, TSeg>, ref TProc, ref NativeList<TSeg>, ref NativeList<TSeg>, ref NativeList<TSeg>)