Namespace AnyPath.Graphs.PlatformerSceneGraph
Classes
PlatformerSceneGraph
A simple tool to build PlatformerGraphs directly into your Unity scene. This can be used as a starting point for your level editor or just used as is.
Use GameObject->2D Objects->PlatformerSceneGraph to create one in your scene. By default, two nodes will be created with an edge connecting them. Adding nodes is done by dragging the cirle that appears when the node is selected. Dragging it onto another node will create an edge connecting the two nodes. Edges are also gameObjects and their properties can be adjusted by selecting them.
PlatformerSceneGraphEdge
PlatformerSceneGraphNode
Defines a node (vertex) that is used to construct a Platformer graph.