Namespace AnyPath.Graphs.PlatformerGraph.SceneGraph
A simple tool to construct a platformer graph inside of your scene.
Use GameObject->2D Objects->PlatformerSceneGraph to create one in your scene. By default, two nodes will be created with an edge connecting them. Adding nodes is done by dragging the cirle that appears when the node is selected. Dragging it onto another node will create an edge connecting the two nodes. Edges are also gameObjects and their properties can be adjusted by selecting them.
A similar scenegraph is also available for the LineGraph.