Namespace AnyPath.Graphs.VoxelGrid
A 3D voxel grid that's easily extendable with out of the box support for various movement types.
- Possible movement directions can be customized. E.g. six directions, 26 directions or any variation.
- Movement can be free but gravity can also be simulated using custom movement types.
- Every cell can have flags that can influence per pathfinding request behaviour.
- By default open cells are navigatable, but this behaviour can be inverted.
- Simple implementation that can function as a solid foundation for more complicated use cases.